Dark Materia

The Dark Materia is a Spell Materia. It contains spells that cause Dark-type damage against enemies.

Location
Awarded after the Three Beasts boss fight.

In the bowels of the Human Cathedral, the dark hearts of those who reside there have begotten creatures of pure shadow. To acquire the Dark Materia, they must be destroyed.

Once the Houndevils are all defeated, the last one drops the Dark Materia when it explodes.

Spells
The Dark Materia has three spells, each one more powerful than the last. They must be purchased in sequential order.

Shadow (5 MP); Innate
When cast, this spell invokes a whirlwind of dark energy that is hurled towards the enemy. It causes an inherent 100-500 HP damage against enemies with neither resistance nor weakness to Dark-type attacks. Halve this against those with resistance, nullify this against enemies that are Dark-type, and double this against those who are weak against it.

Shadowa (10 MP)
Shadowa launches a storm cloud of dark energy that stretches out to strike an enemy. It causes an inherent 501-1000 HP damage against enemies with neither resistance nor weakness to Dark-type attacks. Halve this against those with resistance, nullify this against enemies that are Dark-type, and double this against those who are weak against it.

Shadowaga (25 MP)
Shadowaga is the strongest spell the Dark Materia contains. A sphere of dark energy envelopes the target, then constricts to inflict massive damage. It causes an inherent 1001-3000 damage against enemies with neither resistance nor weakness to Dark-type attacks. Halve this against those with resistance, nullify this against enemies that are Dark-type, and double this against those who are weak against it.